Running class Null safety
State while we're running a program. While we're in this state, our Controller stays in Running, but we create a RunningController that has its own ControllerState.
- Inheritance
 - 
    
- Object
 - ControllerState
 - Running
 
 
Constructors
- Running(RealController c, ProgramRunner _runner)
 - Running.singleStep(RunningController _fake, ProgramRunner _runner, void _singleStepOnDone(CalculatorError?)?)
 
Properties
- controller → Controller
 - 
  
  finalinherited
 - hashCode → int
 - 
  The hash code for this object.
  read-onlyinherited
 - 
  model
  → Model<
Operation>  - 
  
  read-onlyinherited
 - pendingDelay ↔ double
 - 
  
  read / write
 - runtimeType → Type
 - 
  A representation of the runtime type of the object.
  read-onlyinherited
 - showRunningTimer ↔ Timer
 - 
  
  read / write
 
Methods
- 
  abort(
) → void  - 
  
  override
 - 
  
  override
 - 
  
  override
 - 
  changeState<
T extends ControllerState> (T v) → T  - 
  
  inherited
 - 
  noSuchMethod(
Invocation invocation) → dynamic  - 
  Invoked when a non-existent method or property is accessed.
  inherited
 - 
  onChangedTo(
) → void  - 
  Called by the controller when this state is changed to
  inherited
 - 
  restarting(
void singleStepOnDone(CalculatorError?)?) → void  - 
  runProgramLoop(
{Set< int> acceptableErrors = const <int>{}}) → Future<void>  - 
  toString(
) → String  - 
  A string representation of this object.
  inherited
 - 
  unreachable(
) → void  - 
  Convenience method to call from an unreachable operation on a state
  inherited
 
Operators
- 
  operator ==(
Object other) → bool  - 
  The equality operator.
  inherited