Running class Null safety
State while we're running a program. While we're in this state, our Controller stays in Running, but we create a RunningController that has its own ControllerState.
- Inheritance
-
- Object
- ControllerState
- Running
Constructors
- Running(RealController c, ProgramRunner _runner)
- Running.singleStep(RunningController _fake, ProgramRunner _runner, void _singleStepOnDone(CalculatorError?)?)
Properties
- controller → Controller
-
finalinherited
- hashCode → int
-
The hash code for this object.
read-onlyinherited
-
model
→ Model<
Operation> -
read-onlyinherited
- pendingDelay ↔ double
-
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- showRunningTimer ↔ Timer
-
read / write
Methods
-
abort(
) → void -
override
-
override
-
override
-
changeState<
T extends ControllerState> (T v) → T -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
onChangedTo(
) → void -
Called by the controller when this state is changed to
inherited
-
restarting(
void singleStepOnDone(CalculatorError?)?) → void -
runProgramLoop(
{Set< int> acceptableErrors = const <int>{}}) → Future<void> -
toString(
) → String -
A string representation of this object.
inherited
-
unreachable(
) → void -
Convenience method to call from an unreachable operation on a state
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited